#if !defined(AFX_BACKTOCITY_H__D6669D3A_F241_4FD6_BAEE_A6E52171C79D__INCLUDED_)
#define AFX_BACKTOCITY_H__D6669D3A_F241_4FD6_BAEE_A6E52171C79D__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// BackToCity.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CBackToCity dialog

#include "BaseClass.h"
#include "../include/IniManager.h"
class CBackToCity : public CDialog,public CBaseClass
{
// Construction
public:
	CBackToCity(CWnd* pParent = NULL);   // standard constructor
	CIniManager ini;
	BOOL ReLoadInfo();
	BOOL SaveInfo();
	BOOL ShowDlg();
	BOOL HiddenDlg();
	BOOL IninDataInfo();
	BOOL SetDlgItemLanguage();
// Dialog Data
	//{{AFX_DATA(CBackToCity)
	enum { IDD = IDD_DLG_BackToCity };
	BOOL	m_bUseLeft;
	int		m_iUseLeftValue;
	BOOL	m_bUseBlood;
	int		m_iUseBloodValue;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CBackToCity)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CBackToCity)
	virtual BOOL OnInitDialog();
	afx_msg void OnBTNRELIVEPOINTRecord();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_BACKTOCITY_H__D6669D3A_F241_4FD6_BAEE_A6E52171C79D__INCLUDED_)
